The Copy Cats is an early education product for 3-9 years olds. It provides and interesting platform to let the children experience music in an early stage with parents’ help and interaction. During the fun hours children will be able to contact with some very basic music elements such as singing, playing listening and composing. It uses storytelling to set task for children which makes the learning process more fun and approachable.
Copy Cats (Early Music Education Kit) from (Robert) Xiaochuan Zhang
Product designer Xiaochuan Zhang has created a fascinating early music education kit ‘Copy cats’ for 3-9 year old children. It provides an interesting platform to enable the children to experience music at an early stage with their parents’ help and interaction. The children will be able to explore some basic musical elements such as singing, playing listening and composing. It uses storytelling to set tasks for the children which makes the learning process more fun and approachable.
Children will be able to play different types of tasks once a Task SD card been put into the kit. Instead of normal instrument notes, the kittens actually meow out the music to attract our young players. Each of the kittens is magnetically placed on the kit and is able to change into other colours or other objects to fit into different educational tasks.
The design aim is to allow children to get in touch with music in a happy environment as early as possible and give them a very brief idea about musical theory and performance, in order to gain a wide range of benefits along the way.

I am a creative young designer from China, who has a strong sense of aesthetics and characteristic, humorous style. I enjoy crafts, drawing, playing music and teaching children piano and oil paints with innovative ways.
Product Design Bsc. (Hons). University of Dundee
Product Design course aims to educate designers who have the ability to create functional, aesthetically pleasing and meaningful products.
Through the four stages of FIND, PLAY, MAKE and TALK students learn all aspects of design process from user research, technology experimentation, and various prototyping techniques to the final evaluation and testing.